local joy__shenzhen_active = fk.CreateSkill {

  name = "joy__shenzhen_active",

  tags = {  },

}



joy__shenzhen_active:addEffect("active", {
  name = "joy__shenzhen_active",
  card_num = 0,
  min_target_num = 1,
  interaction = function(self,player)
    return UI.ComboBox {choices = {"recover", "loseHp"}}
  end,
  card_filter = Util.FalseFunc,
  target_filter = function(self, player, to_select, selected)
    return #selected < player:getMark("@joy__remedy")
  end,
})

return joy__shenzhen_active